Font Update 2/21/20

Over the course of this week, I began to implement the created characters so far into the software Glyphs. This was to help with the quick prototyping of characters within the system. As you can see in the image below, using Glyphs has enabled me to begin typing to a degree with the current system, it also gives me a way in determining the weight of the characters and finding out how to resolve the issue.



Based on this image, A, H, and F are a little on the thin side, while B is on the heavier side.


Currently, the focus is on round characters, like O, D, C, and G, which is in the sketch phase, with plans to begin producing the characters at the start of the next week.




Overall the process is moving slowly on this project, but this week was a lot about the exploration of round characters and the implementation of tools to help make the future of the process go a lot faster.

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